
![]() Earth has been devastated by thousands of years of human exploitation. The salvation of mankind lies millions of miles away, in the Martian tundra.
Lead one of these four unique sides in fast-paced, card-driven action. Build your forces, upgrade them with advanced technologies, and launch them into battle.
Players: 2-4 | Playing Time: 45-90 Minutes | Ages: 13+ |
![]() Humanity has been at each other's throats since time immemorial. Now, in another galaxy, humans wage war amongst themselves again, but this time, with the aid of alien technology found on other planets. Ascending Empires offers a nice mixture of building, exploring, and development, along with combat via a simple dexterity element. Players flick their starships into orbits around planets to defend or attack them or surround enemy ships to destroy them. Ascending Empires is sure to sate the desire for a space empire building game that plays simply yet deeply.
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![]() Have you ever ventured with party of heroes to conquer dungeons, gain pride, experiences and of course rich treasure? And have it ever occured to you how hard it actualy is to build and manage such underground complex filled with corridors and creatures? No? Well now you can try. Put yourself in role of the master of underground, summon your servants, dig complex of tunnels and rooms, set traps, hire creatures and try to stop filthy heroes from conquering and plundering your precious creation. We can guarantee you will look on dark corners, lairs and their inhabitant from completely different perspective! Dungeon Lords is 90 minute long game for 2 to 4 players. It’s rather complex game enjoyable mostly for experienced gamers. ![]() |
![]() "In the year 1265 A.D., England's most powerful Barons clashed over the precious lands of the manor of Evesham. The outcome of this battle depends on your strategy. Will you make use of the charm of your Milady, attack with the First Knight, pay for Mercenaries? No one knows what moves you will make. But, be careful of the fog and keep away from the plague. Play your shillings and strike the enemy where he least expects it. But if you become the strongest Baron, King Henry III will also join the struggle, and winning will be even harder." Players play cards to move their units around the board, attempting to fight each other and capture key cities, while avoiding the plague. ![]()
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![]() Journey back to the 16th to 18th centuries when nobles and royal families struggled to gain power, influence and prestige throughout the provinces and the royal courts of Europe. Players take on the roles of influential families and royal dynasties seeking power in Britain, France, Spain and the German States. Barons, Counts, Earls, Marquis, Dukes and Princes attempt to amass gold, troops, castles, titles, and skills in their quest to increase their prestige and perhaps to rise to the most powerful position of King. Help from the Church and from troops will be essential in such a machiavellian world, where treachery abounds, as players' nobles must run the gauntlet of assassination attempts, the gallows, and the axeman. Not even the King is safe from the guillotine and the Spanish Inquisition. The player who controls the most nobles, and best dominates the provinces and courts of Europe at the end of three centuries, will win the race for the most Heads of State and be crowned victor.
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![]() The Regency of the Moon Priestess is nigh. Her successor will be chosen among the memebers of the mightiest Order of the Moon Cult - that is why they are competing to gain the most influence. To achieve this task, each player is the leader of such an Order and sends out his Novices. These travel through the Holy Isles, try to gain the favor of the local priests, and build shrines. Also, they participate in the Moon Priestess' Services, and engage in the Temple Service. Contents: 7 Holy Isles, 1 Temple Island consisting of 4 frame pieces, 4 Temple boards, 28 Temple tiles, 6 Guard tiles, 28 Favor tokens, 4 Time tokens, 4 “Book of Wisdom” tokens, 91 Influence point tokens, Moon Priestess of value “6” (4 players)/Moon Priestess of value “5” (2-3 players), 1 Master Builder, Apostate, Guard of the Temple, Start player figure, 13 Novice pieces, 6 Shrine pieces, 1 “Member of the Council” piece, Overview sheet, rules No. of players: 1-4 Ages: 12+ Playing time: 25 minutes per player ![]()
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![]() Merchants & Marauders lets you live the life of an influential merchant or a dreaded pirate in the Caribbean during the Golden Age of Piracy. Seek your fortune through trade, rumor hunting, missions, and of course, plundering. The game features a unique trade system and a thematic combat system, allowing for critical decisions and intense excitement. Modify your ship, buy impressive vessels, load deadly special ammunitions and hire specialist crew members. Will your captain gain eternal glory and immense wealth or find his wet grave under the stormy surface of the Caribbean Sea? ![]()
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![]() Four diseases have broken out in the world and it is up to a team of specialists in various fields to find cures for these diseases before mankind is wiped out. Players must work together, playing to their characters' strengths and planning their strategy of eradication before the diseases overwhelm the world with ever-increasing outbreaks. For example, the Operation Specialist can build research stations, which are needed to find cures for the diseases. The Scientist needs only 4 cards of a particular disease to cure it instead of the normal 5. But the diseases are outbreaking fast and time is running out: the team must try to stem the tide of infection in diseased areas while also towards cures. A truly cooperative game where you all win or you all lose. ![]()
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This expansion to Pandemic includes new event cards, new role cards, rules for five players, and optional game challenges to increase the difficulty, such as the 'Legendary' difficulty level, the Virulent Strain challenge, the Mutation challenge, and the Bio-Terrorist challenge. These challenges can be mixed together to make the game even harder. Virulent Strain challenge: makes one disease become particularly deadly in unpredictable ways. Mutation Challenge: adds a fifth (purple) disease that behaves differently than the original four. io-Terrorist Challenge: pits one player against the others! You may also play with 5 players and play on Legendary level! Other components include: 12 purple disease cubes, 12 pawns in a smaller size, petri dishes to store your diseases and pawns, a bio-terrorist pad for that player to record his actions. Contents: 35 cards, 12 wooden cubes, 12 pawns, 1 cure marker, 1 purple tile, 6 plastic petri dishes, a sticker sheet (for the petri dishes) ![]() ![]() On the Brink Expansion No. in Stock: 2 Price: $21.75 Qty: |
![]() "Three times over three centuries people and the land will suffer for the sins of the powerful before the hero of royal blood appears, dressed in the armor of the ancient rulers, and settle down on the kings’ throne to stop the anarchy and chaos..." This is what drives the ten characters in the world of PROPHECY. A fantasy world full of adventure, where you will battle creatures and other characters in different terrain, increase your skills and learn spells at the five Guilds, acquire Items of a common and rare nature in the civilized spaces (or as rewards for defeating creatures). And the goal: to possess four out of five ancient Artifacts that are guarded in the Astral Planes by terryifying creatures. Only then will you show the world that you are their rightful king! ![]() The game was originally produced in the Czech Republic, but our edition, with the help of the designer and at the behest of several gamers, speeds up the game, has a graphic redesign, changed card text and a new Final Battle rule (the original Final Battle rule is now a variant). ![]()
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![]() Dragon Realm is a first expansion for a popular adventure fantasy game Prophecy. In Dragon Realm you will be exploring one of the astral spheres that hides powerful artifacts. Flying through the mountains you meet lots of new adventures, and you either return as a wealthy and powerful hero, or wounded with empty pockets. It depends only on you. Dragon Realm brings races into game, so you can possibly play a dwarf mercenary, or elven ranger. Nothing restricts you to play any combination, from troll wizard to halfling warrior, any combination is possible and again it depends only on your game style. Five New races are included each with their own racial advantages and disadvantages. Also included are co-op rules. In the box, you also find new adventures for the basic board, new skills and several minor rule changes. Note: This is not a complete game and requires the base game to play. ![]()
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![]() As commanders of the Cosmic League, the players use their spaceships to transport goods and passengers between the six planets. For this they receive a certain number of Megagalax (1 Megagalax equals 1,000,000 Galax, the currency unit of the Cosmic League). The players may spend the earned Megagalax to buy technologies to facilitate their tasks. But they must not forget the main objective of the game because the first player who reaches a total of 70 Megagalax will win the game. A strategic two player game set in one of the most prolific and best selling universes in science fiction. Discover Perry Rhodan and the Cosmic League for yourself! ![]() ![]() ![]()
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![]() You are traders in the bustling commerce city of Carthage, buying goods at Market and selling them to overseas merchants. But if you want to prosper, be careful of pirates! Players buy goods or grab coins in the market while cards inthe famr replenish the market. When goods are bought, ships move toward Carthage. When a ship reaches Carthage, a payday occurs, where that particular merchandise is sold. Any ships on pirate spaces get raided and you must discard cards with storage icons to try and save your merchandise. Achievement tokens increase the value of your merchandise and when someone has gotten 8 or more such tokens the game is over. ![]()
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