

![]() This second printing of the Fantasy Craft core rulebook includes complete errata and clarifications, making it the definitive answer for anyone looking for a customizable high adventure roleplaying experience. Your Dungeon, Your Dragon, Your Way This is the time of high adventure — your adventure! Take charge of your gaming experience with simple yet powerful rules that let you craft any character, any monster, or any world you can imagine. Whether you like your fantasy bright or bleak, gritty or gonzo it’s all here, supported with one of the most versatile RPG systems ever devised.
Roll Your Dice Like a Hero Again! |
![]() Journey to three original worlds and master new rules and character options with this essential handbook for Fantasy Craft GMs and players: join the vicious scheming and fierce combat of warring nations in Cloak & Dagger; face the primitive savagery and unearthly horror of the sword & sorcery Epoch; and venture through the winding river deltas and lost tombs of Sunchaser. Plus, many new Origins, classes, feats, and campaign qualities to enhance your characters and campaigns! |
![]() Three full-size adventures bring the excitement of Fantasy Craft to your gaming table: protect the crossroads of Fels Cut from a new undead menace in The Darkest Hour; put to rest ancient horrors in the Cleansing of Black Spur; and face the ultimate dungeon challenge in The Vault. Sliding DCs and adversaries scale to challenge any level, allowing you to run all three adventures for new or veteran parties of any composition. |