
![]() The Hell of Stalingrad is new game from Clash of Arms Games and Steven Cunliffe and the first in the series of War is Hell card games. The Hell of Stalingrad is an historical card-driven game simulating the massive urban battle that changed the course of WWII. But it’s a game like you’ve never seen or played before! The Hell of Stalingrad uses revolutionary mechanics to place players directly in the action as they control both large scale formations and individual units. Four card decks represent both German and Red Army formations, commanders, combat carnage, legendary heroes, and of course, the buildings and landmarks of the ruined city. 196 counters represent German and Soviet generals and commissars, storm troopers, grenadiers, NKVD, T34s, forts, StuGs and commandos that help charge up your assault or put steel in your defense. The Hell of Stalingrad is a cunning card game in which two players, one German and one Soviet, use cards and dice to re-create the bloodiest battle of WW II. The German Player wins if he can capture the buildings in all four of the city’s massive industrial districts. The Soviet Player must hold off the invaders at all costs by sacrificing men and engaging in a brutal struggle of attrition. Victory will go to the player who can master the challenges of urban war. The Hell of Stalingrad can be played in one 30 minute setting for a basic game or as long as 3 hours for a 4-player campaign game.
|
||||
![]() The Fires of Midway drops you right into the seat of the action. You make the strategic decisions necessary to first locate the enemy fleet and then destroy it! Scramble your fighters and organize your Strike Groups to inflict maximum damage! Like its predecessor, “The Hell of Stalingrad,” players must come to grips with intense actions in which every good decision or crucial die roll may swing the tide of battle in your favor. Your squadrons must fight vicious engagements with the enemy’s defenses and navigate the wide and empty expanses of the ocean. Can they sink the enemy and make it back home alive? ![]() “The Fires of Midway” explores in separate scenarios the four major carrier battles of 1942: Coral Sea, Midway Island, Eastern Solomons, and Santa Cruz. Also included are advanced, campaign, and solitaire rules so players can fight the most decisive moments of the ‘42 Carrier War!
|

![]() Naval Battles is a fast and furious game of naval combat in World War II for 2 to 6 players. Each player commands a fleet of World War II ships. His goal is to launch attacks from his ships and sink the ships of the opposing players. The game includes surface vessels and submarines of six different nations - France, Germany, Great Britain, Italy, Japan, and the United States. Naval Battles contains two types of cards: Action cards and Ship cards. At the start of the game a player chooses a fleet of ship cards. These ship cards are used to launch attacks. In addition, a player receives action cards to play out of his hand. Contents: 180 cards (68 ship, 102 action cards), 6 dice, rules booklet
|