Images on this page are for reference, and are not actual photos of the items being sold.
Prices do not include shipping cost or any applicable sales tax.
Because this is AD&D, all merchandise should be assumed to be used
but in good condition, unless otherwise indicated.


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Thief, musician, clown, actor, acrobat-just a partial list of the many twists on the bard class to be found in this book! Seventeen bard kits, multitudes of abilities and powers, new magical items, new proficiencies, rules for gaining patrons and followers, over 100 bardic instruments, and much more await you within. The Complete Bard's handbook gives you everything you need to create a bard the world will never forget!

AD&D 2nd Ed.
The Complete
Bard's Handbook
(used, softcover,
TSR, 1992)
No. in Stock: 1
Price: $7.00



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Clerics have long been players' favorites, but now there are new priest characters for your gaming enjoyment! Within these pages are new rules for mythos-specific priests, guidelines for creating mythol of your own, how-tos for making new priesthoods. Also here are new Priest Kits, so you can play a fighting monk, an amazon priestess, a savage priest, or even a peasant priest (among many others). All this and more is presented in these 128 pages for players and GMs.

AD&D 2nd Ed.
The Complete
Priest's Handbook
(used, softcover,
TSR, 1992)
No. in Stock: 1
Price: $7.00



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If you thought all wizards were alike, think again. The masters of magic now have a new guide to creating more interesting and imaginative mages, just when you thought you had them figured out. The Complete Wizards Handbook will put a whole new twist on wizards from personality and dress codes to schools of magic to building that dream laboratory. Look out, world-you'll never look at a mage the same way again!

AD&D 2nd Ed.
The Complete
Wizard's Handbook
(used, softcover,
TSR, 1992)
No. in Stock: 1
Price: $7.00



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Are you ready for the mind-blowing potential of the psyche? This handbook describes over 150 paranormal powers-telepathy, ESP, clairvoyance, psychokinesis, biofeedback, out of body travel-plus many amazing talents never before revealed. The psionicist is a completely new character class for AD&D games, both for player characters and NPCs. Explore inner space! Now you can really put mind over matter with the Complete Psionics Handbook.

AD&D 2nd Ed.
The Complete
Psionics Handbook
(used, softcover,
TSR, 1992)

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Dwarves: the stoutest warriors in the Age of Legend. Herein is recorded their history, gods, cultures, artifacts, wars, magics, mines, traps, and enemies. Includes a guide to the ancient cities of Ostohar and Amor, the village of Fin and featuring, Dwarven Rite, an epic adventure for 4-8 Dwarven characters of Skill Levels 5 to 10. All adventures are suitable to use with all popular role playing systems including Advanced Dungeons and Dragons.

Role Aids DWARVES
(For AD&D, Levels 5-10)

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Balrog ate it!


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The fine print on the cover:

"This second edition of Dungeon Masters Screen has been redesigned for better clarity and quicker reference. This package consists of two durable 11 in. by 25 in. folding cardstock screens for the DM's reference in playing Advanced Dungeons & Dragons games. One screen contains the Combat and Saving Throw Tables and the other contains the Psionic Combat Tables and miscellaneous information. These screens are useful for shielding maps and other game materials when placed upright and also provide instant reference to charts and tables most commonly used during play. These folders have been varnished on both sides to protect them against common wear and tear."

Dungeon Master's Screen
(TSR, 1981, good
condition, plastic cover,
one corner worn)
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Dread curses, gypsy fortunes, and danger at every turn-this must be Ravenloft! Enter the world of the unknown-the land of dark mysteries, the realm of inexplicable terror. Adventure in a land where nothing is as it seems, where the innocent are evil in disguise. And watch your back-no one can be trusted in Ravenloft! Book of Crypts is 96 pages of the finest in twisted horror. Nine sort adventures await you, promising new, hideous villains and spine-chilling stories of dark minds and los souls. Be warned-these tales are not for the weak of heart!

AD&D 2nd Ed. Ravenloft
Book of Crypts
Game Accessory
(used, in plastic cover)

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Beware what you wish, for it might come true, is an old Vistani saying. In the small town of Odaire, a toymaker has wished a puppet to life-only this puppet is not a friendly, playful toy. It is a thing of evil bent upon killing all the adults of Odaire. When the player characters are trapped within this town, Maligno the puppet and his animated toys begin to hunt them down. The PC's only chance for escape is to defeat the mad marionette.

AD&D 2nd Ed. Ravenloft
The Created
Game Aventure
(used, in plastic cover)
(Levels 2-4)

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Horrible hauntings, cruel curses, dark secrets-this is no pleasure cruise! The mists of Ravenloft know no boundaries and observe no rules. One way or another,, they always get what they want-this time with some help from a cursed captain and his ship. Player characters boarding an innocent-looking ship will soon find themselves aboard a haunted vessel, destined for an island inhabited by a new form of undead creatures. But that's not the end of the horror-an evil necromancer lies at the root of the evil on the island. The battle isn't over until he's been defeated! Ship of Horror is an adventure set in Ravenloft with two beginnings-one for the PCs already in Ravenloft and one for DMs looking for a way to push his PCs into Ravenloft from other worlds. The adventure includes three new monsters, new spells, and several handouts ready for distribution to the players. Ship of Horror is an adventure for four to six players of Levels 8-10 looking for grisly chills and thrills!

AD&D 2nd Ed. Ravenloft
Ship of Horror
Game Aventure
(used, in plastic cover)
(Levels 8-10)

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